Designing backend services, automation tooling, and system workflows that survive real conditions—not just ideal ones.
An interactive 3D game showcasing real-time ray tracing, advanced graphics programming, and physics simulation. Built with React and WebGL.
Developed a sophisticated 3D game featuring real-time ray tracing with multiple material types (glass refractive cubes, diffuse spheres, mirror reflections). Implements advanced rendering techniques, collision detection, and dynamic camera systems. Players navigate through obstacles with time-based scoring mechanics.
The world often appears complex at first glance. A house, for example, feels impossibly intricate—until you watch it being built. What once seemed like wizardry reveals itself as a careful assembly of simple components.
I approach software systems the same way. Most complex systems are not complicated at their core; they are built from simple building blocks combined thoughtfully.
This mindset shaped how I learned computers and programming. Discovering HTML showed me that something as vast as the web could be built on a language that was simple, readable, and accessible. That simplicity was its power.
I carried this thinking into programming languages as well. At their core, most concepts serve two purposes: storing data and manipulating it. Grounding my learning in these fundamentals helped me build a deep understanding of languages such as C, PHP, and JavaScript.
I also learned that real understanding comes from building. Instead of cloning large tutorial projects, I focused on small, targeted projects that explored one concept at a time. This approach required patience, but it paid off—allowing me to move into advanced systems with clarity and confidence.
Production experience building scalable systems where correctness, maintainability, and reliability matter more than quick wins.
Core contributor to $13.2M enterprise infrastructure modernization, focusing on backend automation, configuration workflows, and system reliability. Designed and maintained Python and Bash automation tools to provision, validate, and manage distributed systems at scale.
Supporting instruction in advanced statistics and mathematics courses, strengthening technical communication and problem-solving skills that reinforce foundations used in algorithms and data-driven systems.
Building blocks for reliable systems. Production-grade experience with modern backend technologies, cloud infrastructure, and automation tools.
Production-ready systems built with scalability and maintainability in mind. Simple building blocks, combined thoughtfully.
Production-ready RESTful APIs built with Java and Spring Boot, featuring JPA/Hibernate for ORM, comprehensive error handling, and MySQL database integration. Designed for scalability and maintainability in distributed environments with proper authentication and data validation.
IoT-enabled parking management system built with Python and Firebase, featuring real-time occupancy tracking, automated notifications, and cloud-based data synchronization. Designed for scalable deployment in distributed environments with event-driven architecture.
Comprehensive automation workflows using Python, Bash, and Linux, integrated with CloudVision and ServiceNow APIs. Improved operational efficiency by 70% and reduced manual intervention in system provisioning and configuration management.
Responsive web applications built with modern HTML, CSS, and JavaScript, featuring dynamic content rendering, API integration, and optimized user experiences across all devices. Focus on performance, accessibility, and maintainable code structure.
Available for full-time software engineering opportunities starting May 2026. Open to backend engineering, systems programming, graphics, and infrastructure roles where reliability and scalability matter.